For final delivery I was mainly polishing up the VFX and adjusting the times to fit the final animation.
One of the first fix was changing the tornado color and adding a gradient to look more similar to our reference. I also changed the coloring in the by making and add in the mesh material instead of a multiplier. This gave better blending of the colors and more control in painting it.
Tornado color material
Tornado in engine final look
In addition I when the genie's legs appear and the tornado disappears, another smoke is create to get a better transition.
Genie's legs appear with a puff of smoke
And lastly I adjusted the puff animation to the new lamp so that once it pushed its nozzle then the smoke VFX is played.
P4V
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