viernes, 27 de enero de 2023

Lighting Workshop Module #3

For the custom material I went with a wood floor tile and bloody walls.

I used a wood textures from https://polyhaven.com/textures and added other grunge textures from https://www.textures.com/library played with the multiply, add, lerp and cheap contrast to get the desired look.

Wood Material

UE5 Wood Material


Roughness Nodes

For the blood material I took a leaking png texture and modified if and created a normal texture for it. Then created a decal material in UE to add to the walls.


Blood texture

Blood Material Nodes

Blood Decal Material


For the scene I took the idea of a hallway to show the floor and wall blood textures with a light coming from the back.

Reference Images

With a Mixamo character model as my monster, I put a back light to it to for the silhouette and showing the shadows on the floor.

UE5 Lumen

UE5 Lumen

UE5 close shot of blood material

UE5 close up of wood material



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