jueves, 22 de septiembre de 2022

Basic lighting assignment

For this assignment I searched for interesting lightings reference and tried to recreate them in UE without using Lumen. Used only one of the models provided by Nicholas Zuccarello and set it on three different lightings to see the changes.

For the first one I used two strong lights to the sides and a softer one to the front side of the statue.



For the second I used two red light at the back of the statue, one on top and the other to the back of it. A Blue light just bellow the chin.



For the last one I put a strong light right above the statue and a softer red one bellow the chin.




The 'PlanatReflection' helps to get more real looking reflections in unreal. The floor has a reflective material and so, on recommendation I added it to my scene and gave better reflections of the statue's in the floor.
To be able to use the 'PlanarReflection' is necessary to enable 'Support global clip plane for Planar Reflections' in the project settings and restart the program again.



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Final Delivery

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