render in UE5 Lumen
For this assignment I wanted to put the Lego Millennium Falcon flying on space.
I was not able to find a way to replicate the atmosphere effect with the sky atmosphere so I opted for the option of making a dome with an HDRI image.
Created a sphere and added a emissive material to it. At some point I realize that the Directional Light did not pass through the sphere but found that by adding a SkyAtmosphereViewLuminance to the material it allows it.
I tweaked and played a little with the directional light and the post process and found that the bloom effect gave me a nice flare to the sun.
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